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Hey, I’m Steve Bennett.

I’m a video game maker. I’ve been in games since 2007. I started as a coder, then a designer, all the way through to founding and leading companies with some occasional angel investing more recently.

What I love the most is building games and companies with great people, working together to make ideas reality.

My Work

Wild Man Games

From March 2025:

Co-founder of Wild Man Games. We’re making our first game Haggle: A Medieval Tycoon Simulator. I do the biz and design. On LinkedIn I call that CEO, but nowhere else. We build managementy simy strategy games for Steam.

Dreamtime

From mid 2022:

Some time off with my family and some time to dream.

The Multiplayer Group

From mid 2018

Co-founder and COO at The Multiplayer Group, which we sold in mid 2019, and I left in mid 2022, it’s a great company, loads of fun working there with brilliant people and amazing clients.

Super Punk Games

Jan 2015 to end 2018:

Co-founder and Creative Director at Super Punk Games (and on the board at App-Crowd), brilliant fun, we made The Last Leviathan on Steam and Just Deal With It! for PS4. We also did lots of work-for-hire for great companies like Payload Studios, Dovetail Games + more.

Bigfoot Games

Jan 2014:

Co-founder and Designer Bigfoot Games, we did a couple of cool iOS games – Glyph and Hidden Treasures.

Inspyra Technologies

Jan 2012:

Co-founder and Product Director at Inspire Technologies where we developed some excellent micro and long-form blogging platforms. Raised some seed money and went for it.

Monumental Games

Jan 2007:

Lead Designer on MMOs at Monumental Games. This was my first games job. I started as a coder, then moved into design.

Riot Kid

2004:

During my mature degree I co-founded Riot Kid. We made J2ME games and apps for phones, and tried to invent WhatsApp before it existed.

Music Producer

From 1995:

I was a producer, writer and engineer in the music industry, one of the projects I worked on was nominated for a Latin Grammy. Here’s my Discogs